Device 6/The Stanley Parable
Do videogames really let you choose your narrative? These two games ask the question with style
Games provide the illusion of choice, they pretend you interact with them. Really, most videogames simply wait for you to press the right button before advancing one step to the next point where you have to press the next right button. Both The Stanley Parable and Device 6 explore the idea of choice brilliantly.