Will You Ever Return? 2

You’ll laugh so hard you’ll cry, and have nightmares later

share this article

The warped product of a disturbed mind: Will You Ever Return? 2

I’m sure we can all remember the joys of making collages and tissue-box houses/fortresses as children. And we all remember plasticine, right? Innocent childhood art materials that kept us busy while our parents and teachers put their feet up. Even as adults the most disturbing collages we’ve seen are those presented by Monty Python, and the most disturbing plasticine creation we’ve seen is Morph.

But Jack King Spooner is no Tony Hart, and in his newly released sequel to his original freeware game Will You Ever Return? - appropriately named Will You Ever Return? 2 – is the proof that an imagination vivid enough, and an artist talented enough, can turn even the most innocent materials into something truly deranged. Also, any game that begins with Pat Butcher and culminates in a philosophical exchange between yourself and what could either be a ventricle or a tumour simply must be played to be believed.

This game is a journey through the purgatory of conscience and into the peace of acceptance

Subtitled as Part II: Beta-blockers, Behemoth and the Bluurgh, the game begins with the mugging that initiated the first game. This time however we are following the mugger, Derrick, as he attempts to get money for his mother’s heart medicine. Needless to say, things don’t go to plan, and Derrick finds himself in Hell, where he must travel across an ancient map and solve the riddles of the seven deadly sins of his soul.

Sounds philosophically appealing, right? Indeed, there is plenty of insight into the human condition here; this game is a journey through the purgatory of conscience and into the peace of acceptance. However, along with these flashes of genius are conga-lines with cats, mentally disturbed Barbie dolls dressed as nuns, Donald Trump’s head bouncing around you spouting bizarre soundbites, a fat white cat with the perpetually confused face of Nicholas Cage, and I’m not even going to describe what is waiting for you in the Devil’s Porktub.

Perhaps the moment where the game goes a little too far is the sequence with Lust, in which you exchange existential accusations with a foetus. Yes, these Gilliamesque artistic amalgamations have the sense of humour of Chris Morris when he’s off his meds, and if you don’t find yourself disturbed to the core during Behemoth’s march, then there is something profoundly wrong with you.

Accompanying the twisted action is a surreal soundtrack which fluctuates from drooling psychedelic mope to hardcore cacophonies which are as uncomfortable to listen to as the visuals are to watch. Nevertheless, this warped product of a disturbed mind made me laugh eggnog out of my nose, and at this festive time of year, that is exactly what some of us need.

Perhaps the moment where the game goes a little too far is the sequence with Lust, in which you exchange existential accusations with a foetus

rating

5

explore topics

share this article

Support the future of arts journalism

Subscribe to theartsdesk.com

Thanks so much for choosing genuinely independent arts journalism theartsdesk’s mission has never been more important – in an age of relentless algorithmic recommendation, sponsored content and unreliable AI, the expertise and discernment of individual critics deeply embedded in their specialist areas is absolutely vital.

If you want more of that in your life, why not subscribe now?

If you do this before the 31st August, you’ll be able to keep at this “founders rate” for life: your subs will never increase! You can choose to subscribe annually for just £40 simply click here
or monthly for £5 per month simply click here.

Not ready to subscribe?

If you want to support with a little extra or aren’t ready to subscribe just yet, there’s also the option to give direct to our crowdfunder to support our imminent redesign and exciting expansion with new features and collaborations Simply contribute here: https://gofund.me/c3f6033d.

However you choose to be involved, you can proudly say that you are picking the right side in the battle for truth and humanity in the modern information landscape. And we will be very glad to have you on board!

more gaming

Much-appreciated words of commendation from readers and the cultural community
The acclaimed neuroscientist on the world and history of games, in all their variety
Challenge The Authority in this 'Mad Max on mushrooms' renegade romp
Chainsawing the brain-eaters as you battle against the tide of the undead
Few fresh ideas means this movie adaptation treads the same old ground
A rocky start for a new franchise that offers potential and problems in equal measure
Nearly a decade has passed since the last incarnation but little has changed in this stagnant shooter
The veteran series returns for another ambitious tour of duty
An ambitious Wild West odyssey that matches epic scale with benchmark skill
Solo rations have been relegated from this benchmark war series
It looks and plays great, but what’s new?