Sniper Elite III

Action, if not morality, in the sights of this sniping action game

share this article

'Sniper Elite III': Gruesome, violent, fun...

Sometimes virtual violence can simply be fun, even morally dubious violence. Sniper Elite III is pretty reprehensible and fairly morally indefensible. It gleefully glamorises violence. Yet throughout, it's fun. Really good fun.

Sniper Elite's key selling point, the thing that defines the series above all else, is a repellent, yet hypnotic, slow-motion kill-cam. Improved for the latest game, it shows your long-range bullet entering through skin, muscle, sinew; shattering through bone; destroying internal organs before leaving your Nazi enemy writing in agony on the ground, before expiring in gouts of blood.

Add on the slow motion grunts, crunches and wet slopping sounds as the bullet penetrates your enemy and Krafft-Ebbing would have a field day with a controller on this. The game left a dirty, greasy feeling on the hands, but despite that and its non-existent plotting, it remained consistently compelling.

Sniper Elite III - World War II/WWII action adventure videogameAs a sniper for the OSSin WWII, behind enemy lines and disrupting enemy plans while on the hunt for a sadistic general, the plot and your gruff, monosyllabic anti-hero don't really come into play much. What matters is that in moving Sniper Elite III from the Berlin of its predecessor to North Africa the game moves from narrow linear corridors to huge, open maps.

Here there's much more scope to move around, finding ways through the complex environments – spotting ideal snipers' nests, using enemy generators as sound cover for your shots and moving off fast when spotted. As such the game rapidly moves from one just about sniping to a flowing mix of stealthy melee kills, rapid-fire action escapes, and the held breath, zoomed scope and killcam payoff of sniping from afar.

It's in sniping the game has it best moments – and it helps conceal the dreadful artificial intelligence of the enemies also. Perched alone on a rocky outcrop, your breath slow and steady, lining up the shot with your distance markers, then the shot... tension, release, repeat – it's dumb, simple and dubious stuff. But it keeps you hooked all the way through.

Simon Munk on Twitter

Add on the slow motion grunts, crunches and wet slopping sounds as the bullet penetrates your enemy and Krafft-Ebbing would have a field day

rating

3

share this article

Support the future of arts journalism

Subscribe to theartsdesk.com

Thanks so much for choosing genuinely independent arts journalism theartsdesk’s mission has never been more important – in an age of relentless algorithmic recommendation, sponsored content and unreliable AI, the expertise and discernment of individual critics deeply embedded in their specialist areas is absolutely vital.

If you want more of that in your life, why not subscribe now?

If you do this before the 31st August, you’ll be able to keep at this “founders rate” for life: your subs will never increase! You can choose to subscribe annually for just £40 simply click here
or monthly for £5 per month simply click here.

Not ready to subscribe?

If you want to support with a little extra or aren’t ready to subscribe just yet, there’s also the option to give direct to our crowdfunder to support our imminent redesign and exciting expansion with new features and collaborations Simply contribute here: https://gofund.me/c3f6033d.

However you choose to be involved, you can proudly say that you are picking the right side in the battle for truth and humanity in the modern information landscape. And we will be very glad to have you on board!

more gaming

Much-appreciated words of commendation from readers and the cultural community
The acclaimed neuroscientist on the world and history of games, in all their variety
Challenge The Authority in this 'Mad Max on mushrooms' renegade romp
Chainsawing the brain-eaters as you battle against the tide of the undead
Few fresh ideas means this movie adaptation treads the same old ground
A rocky start for a new franchise that offers potential and problems in equal measure
Nearly a decade has passed since the last incarnation but little has changed in this stagnant shooter
The veteran series returns for another ambitious tour of duty
An ambitious Wild West odyssey that matches epic scale with benchmark skill
Solo rations have been relegated from this benchmark war series
It looks and plays great, but what’s new?