Beeswing

BEESWING Cerebral wandering through the memories of a wonderfully strange games developer

Cerebral wandering through the memories of a wonderfully strange games developer

When I found out Jack King-Spooner was making another game, I didn’t know whether to be happy, or to be sick in my mouth a bit. His previous nuggets like Will You Ever Return and Sluggish Morss, have taught me to handle his small, subversive, artistically experimental and intimate ‘hand-made’ games with extreme care. You never quite know what JKS is going to show you (or rather force you to look at) and some things you just can’t un-see.

The Talos Principle

Simple mechanics lead to complex puzzles and philosophical musings…

Simple to play, fiendish to beat and with a huge depth of theme and beauty, The Talos Principle is a massively welcome end of year surprise. Like Portal and the recent The Swapper (whose writer also is involved here) this deftly blends a series of (120+) puzzles of growing complexity and ingenuity, that arise out of a very simple and brief set of mechanics, into a rich and deep philosophical theme.

The Last Door - Collector's Edition

THE LAST DOOR – COLLECTOR'S EDITION A retro adventure that plays with your imagination

A retro adventure that plays with your imagination

The Last Door is a game out of time. Its point 'n' click adventuring has a retro feel matched by deceptively simple, pseudo-8-bit graphics and an almost total lack of handholding. You are instantly dropped into the game's prologue with no tutorial and no indication as to what you need to do. It's just your blocky avatar in a room with some objects. What now?

LittleBigPlanet 3

Child's play? This platform game with editor doesn't quite gel for kids or adults

Before Minecraft there was LittleBigPlanet. This series lets you jump around cute homespun platform levels, then go in and edit them and create your own. The latest adds all sorts of new editing tools, but still fails to communicate simply enough with its audience.

Listed: Science Fiction in Videogames

SCI-FI WEEK: THE BEST VIDEOGAMES Nearly all videogames are fantastical. We list the few interesting ones

Nearly all videogames are fantastical, but few are interestingly fantastical

By far the majority of interactive art, entertainment and fiction – videogames for want of a better rubric – could be described as science fiction or fantasy. Very little of what you do when you pick up a gamepad has to do with real life. Even contemporary crime thrillers such as Grand Theft Auto or combat games like Call of Duty: Modern Warfare take only a highly-stylised glance at reality. But most games allow you to be and do things that far outstrip any notion of reality.

Far Cry 4

FAR CRY 4 Roam free in the mountain paradise of this first-person shooter. Perhaps too free…

Roam free in the mountain paradise of this first-person shooter. Perhaps too free…

When is more too much? Far Cry 4 continues to expand the freedom enshrined in the freeroaming, first-person shooter series, but this time takes things perhaps too far, diluting the games' core appeal.

Assassin's Creed: Unity

The French Revolution makes for a stunning backdrop to free-roaming stealth action.

What a setting! The history-hopping stealth action series drops into Revolutionary Paris in Unity. Arguably the first game of the "next generation" uses more processing power to render a gigantic, living city teeming with revolting peasants, towered over by Gothic cathedrals and stuffed full of passageways and distractions. Assassin's Creed: Unity looks so real you can almost smell Robespierre's breath. Such a shame, then, that the game fails to engage meaningfully with setting or period.

Call of Duty: Advanced Warfare

CALL OF DUTY: ADVANCED WARFARE Louder, bigger, but not better, first-person shooter

Louder, flasher, bigger, but not better, first-person shooter

It's Call of Duty, in the future, with Kevin Spacey. For many, the biggest and most important game of the year is here. But for the most part, Advanced Warfare is as conservative and reactionary in terms of innovation as it is in terms of the pro-military, ends-justifies-the-means politics it peddles.

Retry

Rovio shows it doesn't need feathers to fly

Since Rovio hit the jackpot with Angry Birds the Finnish developer has not been shy about pumping the franchise for all it is worth. There are licensed sequels incorporating Star Wars and Transformers characters, spin-off games like Angry Birds Epic and Angry Birds Go, board games, stuffed toys and even a movie in development. While those furious fowl dominate Rovio's output, they haven't given up on indie gaming entirely.

Splot

Angry Birds simplicity and platform game difficulty meet…

If Splot looked any more like Angry Birds, it'd have to call itself Bouncy Birds. But looks can be deceiving – this is a fairly shrewd attempt to merge the visual style of the record-breaking mobile series with something far more traditional in videogame terms – the platformer.