Rain

Beautiful, but that doesn't make this downbeat stealth game art

"The aim of art is to represent not the outward appearance of things, but their inward significance," wrote Aristotle. And you know what, the old Greek geezer knew a thing or two. While this downbeat stealth/platform game delivers a pure aesthetic thrill, it sadly fails to follow through in a cohesive theme or thrilling play.

Grand Theft Auto V

GRAND THEFT AUTO V State-of-the-art gaming on an epic scale

State-of-the-art gaming on an epic scale

If you think games are for kids, or not art, or beneath you – read on. Grand Theft Auto V, while flawed in many ways, proves you wrong. The latest in the controversial and 18-rated series has already broken first-day sales records for just about every artistic medium ever. Huge numbers of adults across the UK will be sitting down to play it tonight. Take that, Hollywood. Or, Vinewood, as the game would have it.

Total War: Rome II

The epic realtime strategy series has outreached itself

The greatest strategy videogames deliver a balance of time to think and pressure to act. The greatest strategy videogames deliver the thrill of battle mixed with clear strategic choice. Several entries in the Total War series count as great strategy games. But not this one. The eighth in the series fails on two distinct fronts, both in terms of execution – vital to keep its hardcore of fans engaged – and in terms of engaging content for new players.

Lost Planet 3

LOST PLANET 3 The console game is in trouble, and here's why

The icy action-adventure series gets frostbite

A planet ravaged by snowstorms, home to a load of angry reptilian aliens, with human colonies surviving on a mix of giant "mech" walking vehicles and hoarding thermal energy – Lost Planet's setting has always been fairly interesting. It's a shame then that this prequel so badly bodges everything.

Saints Row IV

SAINTS ROW IV The Grand Theft Auto rip-off series has turned into a brilliantly silly superhero game

The Grand Theft Auto rip-off series has turned into a brilliantly silly superhero game

The Saints Row series has always been something of a magpie, stealing liberally from other games. It started out as a cheap second-tier Grand Theft Auto clone. But here, it transforms into a very silly, but great fun knockabout superhero game - the most gleefully rampaging fun gameplay you'll see this week.

Deus Ex: The Fall

 

 

Plenty of choices but not much control

In Deus Ex: The Fall you play Ben Saxon, a cybernetically-enhanced mercenary out for vengeance against a global conspiracy responsible for the deaths of his comrades. Saxon's plotline is a continuation of Icarus Effect, a tie-in novel to the PC/console game Deus Ex: Human Revolution. The two games share background more than plot, but that background is well drawn and makes for an immersive world full of assassins, hired guns and cyberpunk conspiracy.

Pikmin 3

PIKMIN 3 Saturated in primary colours, the gardening-influenced strategy series still has a hard edge

Saturated in primary colours, the gardening-influenced strategy series still has a hard edge

This curious strategy series popped out of the head of legendary games-maker Shigeru "Mario, Donkey Kong" Miyamoto when he started gardening. But beneath the verdant landscapes and gigantic primary-coloured fruits there is a darker, richer soil.

Gunpoint

GUNPOINT Gumshoe stealth puzzling from inside the mind of one man

Gumshoe stealth puzzling from inside the mind of one man

Just go and buy it and download it right now, OK? Gunpoint is fantastic for so many reasons. But primarily it's fantastic because it plays fantastically. It's easy to lose sight of that fact when you learn the back story behind the game, when it's put in context. But let's not lose sight of this – Gunpoint is great fun to play.

Rogue Legacy

ROGUE LEGACY This retro platformer with a twist is a family affair

This retro platformer with a twist is a family affair

At first glance, Rogue Legacy looks like a straight retro platformer in the vein of Castlevania or The Lost Vikings. You must negotiate a castle and other environs made up of floating platforms, floor spikes and fireball-spewing traps while collecting loot hidden in chests or inside the smashable furniture while being harried by varied enemies who mostly follow set paths.